![]() ![]() ![]() We have allowed blind-firing of grenades from cover, but at an automatic -2 hit penalty (and thus -3 if behind a fighter,-4 if into actual cover). If not, scatter as per the rules, and move the target marker appropriately.If it hits, place the template there (or more often, measure distances to see if someone is within a radius).If it's behind another fighter,-1, and if in cover, -2. We normally drop a small ready marker there to keep it in mind. For grenades (and grenades launcher-type weapons) we do the following: I think what we've ended up with was a mishmash of RAW and house rules. Must pass a Target Priority check or center the blast on the closest fighter.Must pass a Target Priority check unless the blast touches the closest fighter. ![]() Automatically scatter if shooting in the dark.Apply -1 hit modifier when targeting a point instead of fighter.There are many house rules to choose from. ![]() This is one of the most discussed topics, ever since N17 up until N19 with the latest FAQ.
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